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IDProjectCategoryView StatusDate SubmittedLast Update
0018158Arma 3Performancepublic2014-03-28 15:292014-05-22 23:28
ReporterXendance 
Assigned ToIceman 
PrioritynoneSeveritynoneReproducibilityalways
StatusassignedResolutionopen 
PlatformPCOSWindows 8OS Version64 bit
Product Version1.14.116.248 
Target VersionFixed in Version 
28 vote(s) 100,00%
vote(s) 0,00%
Summary0018158: Object view distance drastically affects performance even though map has no objects
DescriptionAfter much trial and error, I managed to make a map with the new terrain builder tools and export it into arma 3.

I noticed a peculiar performance related thing. It's best if you check the pics:
http://cloud-2.steampowered.com/ugc/579018011057147379/BDD5FAF88D6531EE5545BA1AA2FCB65501CBD5C8/ [^]
http://cloud-3.steampowered.com/ugc/579018011057149163/87202656755B79C3FC3D353AE3FA9907CE07054D/ [^]

The map has zero (0) objects, and yet the increased object view distance drops performance by a whopping 91%, from 81 to 8 FPS.
The data structures handling drawable objects don't seem to be very efficient.
Could be that this is caused by some map parameters, but I don't know what could do that.

The map has a 4096x4096 heightmap with 4.5 cell size, making it roughly 18 km x 18 km.
TagsNo tags attached.
Game VersionArma 3 Dev
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Date Modified Username Field Change
2014-03-28 15:29 Xendance New Issue
2014-05-22 23:28 Dwarden Assigned To => Iceman
2014-05-22 23:28 Dwarden Status new => assigned


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