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Arma 3Project
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Experience true combat gameplay in a massive military sandbox. Authentic, diverse, open - Arma 3 sends you to war.

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Recent Activity

Yesterday

ArmyGuyOO7 added a comment to T179851: Addons/DLC refuse to load.

Is anyone even looking at this? Do I need to escalate further?

Mon, Mar 18, 12:43 PM · Arma 3

Sun, Mar 17

ilbinek added a comment to T66277: The "setplayable unit" command doesn't work.

Still an issue preventing me from doing some cool stuff.

Sun, Mar 17, 6:00 PM · Arma 3
Emerald467 added a comment to T179983: Launcher Mod Manager Crash.

Additionally, I have tried using Steam "Verify integrity of game files" option twice to try to fix it. It has not worked.

Sun, Mar 17, 1:11 AM · Arma 3
Emerald467 created T179983: Launcher Mod Manager Crash.
Sun, Mar 17, 1:02 AM · Arma 3
NikkoJT created T179981: Inventory not accessible for non-medical AL-6 Utility Drone Case objects.
Sun, Mar 17, 12:35 AM · Arma 3

Sat, Mar 16

NikkoJT created T179980: [Request] lockInventory alt syntax (or new command) to lock specific inventory slots.
Sat, Mar 16, 11:05 PM · Arma 3
soldierXXXX created T179975: [Game Crash] "#lightreflector" object crashes the game during the game saving.
Sat, Mar 16, 5:26 PM · Arma 3
ravisrick created T179974: Prostadine Reviews: (2024 Update) Must Read Ingredients and Consumer Reports.
Sat, Mar 16, 2:46 PM · Arma 3
Jointcbdgummy created T179970: https://www.facebook.com/TheJointPlusCBDGummies/.
Sat, Mar 16, 12:14 PM · Arma 3
KopiaLurfa created T179966: "WARNING" Citralis Male Enhance South Africa!.
Sat, Mar 16, 6:34 AM · Arma 3
BIS_fnc_KK claimed T179964: [Request] Expand BIS_fnc_holdActionAdd to support more addAction parameters.
Sat, Mar 16, 6:25 AM · Arma 3
LSValmont added a comment to T178558: Grass Cutters in Eden Editor don't update when dragged or deleted.

Arma 3 as a whole is old technology, but still worth the update ;)

Sat, Mar 16, 3:43 AM · Arma 3
NikkoJT created T179964: [Request] Expand BIS_fnc_holdActionAdd to support more addAction parameters.
Sat, Mar 16, 2:58 AM · Arma 3

Fri, Mar 15

HeroGamers added a comment to T127943: SRV Records.

I saw that there was a feature request for this on the forum too back in November of 2016, with the latest post being from April of 2019.

Fri, Mar 15, 9:45 PM · Arma 3
dedmen added a comment to T178503: Arma 3 crashes unexpectedly.

https://community.bistudio.com/wiki/Arma_3:_Unusual_Process_Exit#0xC0000135_-_STATUS_DLL_NOT_FOUND

Fri, Mar 15, 2:33 PM · Arma 3
dedmen closed T169693: ERROR CODE 0XC0000135-STATUS_DLL_NOT_FOUND as Resolved.
Fri, Mar 15, 2:33 PM · Arma 3
dedmen closed T178503: Arma 3 crashes unexpectedly as Resolved.
Fri, Mar 15, 2:32 PM · Arma 3
dedmen set Ref Ticket to AIII-56291 on T178528: FIA Autorifleman config error "D efaultManGuerillaLinkedItems".
Fri, Mar 15, 2:32 PM · Arma 3
dedmen added a comment to T178558: Grass Cutters in Eden Editor don't update when dragged or deleted.

Grass cutters are old technology, and they weren't designed to be moving around. So unlikely that this gets fixed

Fri, Mar 15, 2:30 PM · Arma 3
dedmen added a comment to T178694: Could soundPlayed event be expanded?.

The reason could be that I don't know how character sounds work and would have to learn it first to know if doable or not :D

Fri, Mar 15, 2:27 PM · Arma 3
dedmen added a comment to T178710: deleteGroup <array> , deleteMarker <array>.

With simpleVM, which will apply in this simple code, the loop will already be order of magnitude faster. Not really worth to add more alt syntaxes for that

Fri, Mar 15, 2:16 PM · Arma 3
dedmen added a comment to T178736: Game crash/exit while loading "Addon Options" profile results in deletion of all data in vars.Arma3Profile and Arma3Profile.

When game freezes, it will generate a FREEZE .mdmp fule in the RPT folder. I need that to figure out what it was doing during the freeze

Fri, Mar 15, 2:14 PM · Arma 3
dedmen closed T178743: Arma 3 Troubleshooting report as Resolved.
Fri, Mar 15, 2:13 PM · Arma 3
dedmen changed the status of T178784: Crash from New to Feedback.

It tried to display some text for which the font didn't exist.
I don't know how that happened, but the crash will be fixed in next profiling/dev branch update

Fri, Mar 15, 2:09 PM · Arma 3
dedmen added a comment to T178788: Ram and Vram Cleanup issue.

load on the GPU has increased to the point where objects start to flicker in and out of existence multiple times per second.

Fri, Mar 15, 1:11 PM · Arma 3
dedmen closed T178825: Allowed Usage for included Stringtables as Resolved.
Fri, Mar 15, 1:08 PM · Arma 3
dedmen added a comment to T178830: status heap corruption crash.

Isn't that just the same as T178840 ?

Fri, Mar 15, 1:06 PM · Arma 3
dedmen changed the status of T178835: curatorToggleInterface action event handler never get's called from Need More Info to Feedback.

Its going to be fixed on next profiling branch/dev branch update, but I'm not sure if moving the event processing before the UI processing will break something else :D

Fri, Mar 15, 1:03 PM · Arma 3
dedmen changed the status of T178835: curatorToggleInterface action event handler never get's called from New to Need More Info.

Works for me.
curatorToggleInterface is backspace (That's not the Zeus open key which would be Z/Y).
And pressing backspace, it activates and prints to chat.

Fri, Mar 15, 12:55 PM · Arma 3
BIS_fnc_KK claimed T179942: Radio/Chat channels suggestions: possible bug, hide useless, ability be heard in direct voice while talking to radio channels.
Fri, Mar 15, 12:32 PM · Arma 3
TRAGER created T179942: Radio/Chat channels suggestions: possible bug, hide useless, ability be heard in direct voice while talking to radio channels.
Fri, Mar 15, 12:25 PM · Arma 3
dedmen added a comment to T178840: game crash status integer divide by zero.

Mh I can't see enough in there to figure out why that happened.
But its just a random one time thing right? it doesn't happen repeatedly?

Fri, Mar 15, 12:17 PM · Arma 3
dedmen set Ref Ticket to AIII-56290 on T178957: Apex protocal game crash.
Fri, Mar 15, 12:06 PM · Arma 3
dedmen added a comment to T178957: Apex protocal game crash.

Huh nice find.
Your game is set to chinese language right?

Fri, Mar 15, 12:03 PM · Arma 3
dedmen merged T178956: Apex protocal game crash into T178957: Apex protocal game crash.
Fri, Mar 15, 11:48 AM · Arma 3
dedmen merged task T178956: Apex protocal game crash into T178957: Apex protocal game crash.
Fri, Mar 15, 11:48 AM · Arma 3
LouMontana added a comment to T179295: Logs are saved in the wrong folder.

sus

Fri, Mar 15, 11:46 AM · Arma 3
dedmen closed T179023: error al entrar al juego as Resolved.
Fri, Mar 15, 11:45 AM · Arma 3
dedmen closed T179109: Destroyable doors as Resolved.

No

Fri, Mar 15, 11:42 AM · Arma 3
dedmen closed T179116: Minor Typo - Laser Range as Resolved.
Fri, Mar 15, 11:41 AM · Arma 3
dedmen closed T179158: Unable to play as Resolved.
Fri, Mar 15, 11:41 AM · Arma 3
dedmen closed T179173: errore chiusura del gioco as Resolved.

Crash was already fixed on profiling branch. Will be fixed in 2.16

Fri, Mar 15, 11:38 AM · Arma 3
dedmen set Ref Ticket to AIII-56289 on T179295: Logs are saved in the wrong folder.
Fri, Mar 15, 11:02 AM · Arma 3
dedmen added a comment to T179295: Logs are saved in the wrong folder.

Good find. Wow. Sadly really annoying to fix :D

Fri, Mar 15, 10:53 AM · Arma 3
dedmen closed T179341: Crash on joining server as Resolved.

Something went wrong in our memory allocation, but I've never seen that before and don't understand how thats possible to happen.
As its just random, it might just be a random one time fluke

Fri, Mar 15, 10:44 AM · Arma 3
dedmen changed the status of T179459: 0xC0000005 - STATUS_ACCESS_VIOLATION from New to Need More Info.

Please follow this https://feedback.bistudio.com/w/ft_a3_howto/gamecrash/
I need the crashdump files

Fri, Mar 15, 10:32 AM · Arma 3
dedmen closed T179469: Crashed during laser range finder usage and switch to weapon as Resolved.

Caused by 3CB code. Bug was fixed on 04.03, I think the fix is on profiling branch

Fri, Mar 15, 10:17 AM · Arma 3
dedmen added a comment to T179604: USS Freedom and USS Liberty stay in editor between Phases even if deleted.

There are also other cases where these ghosts stay behind. They simply don't delete properly

Fri, Mar 15, 10:14 AM · Arma 3
dedmen set Ref Ticket to AIII-56288 on T179682: [Feature] Handanim support for Binoculars.
Fri, Mar 15, 10:11 AM · Arma 3
dedmen closed T179704: Crash - access violation as Resolved.

Your crash from 6th was in microsoft's XAudio code

Fri, Mar 15, 10:08 AM · Arma 3